﻿using System.ComponentModel;

namespace Yz.Model.Enums
{
    /// <summary>
    /// 作品星级
    /// </summary>
    public enum LevelStar
    {
        /// <summary>
        /// 默认值
        /// </summary>
        [Description("默认值")]
        None = 0,
        /// <summary>
        /// 1星
        /// </summary>
        [Description("1星")]
        One = 1,
        /// <summary>
        /// 2星
        /// </summary>
        [Description("2星")]
        Two = 2,
        /// <summary>
        /// 3星
        /// </summary>
        [Description("3星")]
        Three = 3,
        /// <summary>
        /// 4星
        /// </summary>
        [Description("4星")]
        Four = 4,
        /// <summary>
        /// 5星
        /// </summary>
        [Description("5星")]
        Five = 5
    }
}
